Quests are a free reroll route that does not depend on a code. The menu shows a reset countdown. Treat every board as today's list.
One recorded board
An early October recording showed five objectives:
| Objective on that board | What counted | What did not |
|---|---|---|
| Make 3 baskets | A shot that goes through the hoop while basketball mode is active | Throwing the ball, or standing under the hoop |
| Open 3 different doors | Three separate doors with an interaction prompt | Opening the same door again |
| Parry 3 attacks | A parry, checked against the combat control list | Holding Block and hoping the word matches |
| Knock down a player | A knockdown in a fightable area | A punch that never connects inside a safe room |
| Block 3 basketball shots | Stopping another player's shot with the basketball block control | A combat Block outside the activity |
Reroll rewards were displayed beside rows. The recording does not quote every payout, so read the number on your row. Another October session finished a quest worded "make four basketballs" while shooting hoops, and the reward waited to be collected. That is a different snapshot, not a correction of the 3-basket board.
Basketball mode
The indoor court in that recording has hoops at both ends. Join the activity until the overlay changes. The recorded basketball controls are Exit Basketball, Steal, Jump / Block, and Defend. If you still see Punch and Heavy, you are not in the activity.
- Get the ball and take one clear shot.
- Reopen Quests and see whether the basket counter moved.
- For a block task, have another player shoot, use Jump / Block, and check the counter once.
- Use Exit Basketball before you test combat. Punches and basketball actions do not share a mode.
The indoor court is also a confirmed safe zone for fighting: punches do not connect there. The outdoor court was not confirmed as safe. See campus places.
If the counter stays at zero
Re-read the verb. A door task wants different doors. A basket task wants the ball through the hoop. A parry task is not the basketball block. Note the counter before and after one clean attempt, plus the reset timer. Do not spend rerolls to "fix" a counter.
